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Role, Play, Art – Knutepunkt 2006

Role, Play, Art – Knutepunkt 2006

Content

    • A Short Comment On the Compatibility of Immersion and Narrativism
    • Games and Creativity Learning
    • Interaction Codes—Understanding and Establishing Patterns in Player Improvisation
    • The Theatre Connection
    • To Live Happily Ever After—Techniques for Ending a Larp
    • The Character, the Player and Their Shared Body
    • Testing Larp Theories and Methods–Results of Year Two
    • With Role-Playing in Mind—A Cognitive Account of Decoupled Reality, Identity and Experience
    • Prosopopeia—Playing on the Edge of Reality
    • The Art of Experience
    • Persona
    • Play is Political